2. Full Screen in Browser : Letterbox integer scale
3. Layout Size : 850, 480
4. Insert New Object – Tiled Background (Nama : Background)
5. Klik di Area Kerja
6. Load From File – Folder Sprite – bg_desert
7. Insert New Object – Tiled Background (Nama : Ground)
8. Klik di Area Kerja
9. Load From File – Folder Sprite – grass
8. Klik di Area Kerja
9. Load From File – Folder Sprite – grass
10. Insert New Object – Sprite (Nama : block)
11. Klik di Area Kerja
12. Load From File Folder Sprite – boxExplosive
13. Atur seperti gambar di bawah ini (Copy Paste sebanyak 5) //*Jangan insert new object
11. Klik di Area Kerja
12. Load From File Folder Sprite – boxExplosive
13. Atur seperti gambar di bawah ini (Copy Paste sebanyak 5) //*Jangan insert new object
14. Insert New Object – Text (Nama : menang)
Properties bar : Text : ANDA MENANG !!!
Initial Visibility : Invisible
Font : Arial (24)
15. Insert New Object – Text (Nama : kalah)
Properties bar : Text : ANDA KALAH !!!
Initial Visibility : Invisible
Font : Arial (24)
Warna : Merah
Properties bar : Text : ANDA MENANG !!!
Initial Visibility : Invisible
Font : Arial (24)
15. Insert New Object – Text (Nama : kalah)
Properties bar : Text : ANDA KALAH !!!
Initial Visibility : Invisible
Font : Arial (24)
Warna : Merah
16. Insert New Object – Sprite (Nama : Player)
17. Pada Animations Frame - Import Frames – From File
18. Pada Folder Sprite – Dino1, Dino2, Dino3 dan Dino4
19. Hapus Frame 0 (Frame Kosong)
17. Pada Animations Frame - Import Frames – From File
18. Pada Folder Sprite – Dino1, Dino2, Dino3 dan Dino4
19. Hapus Frame 0 (Frame Kosong)
Behavior : Platform & Bound to Layout
20. Pada Properties atur Speed : 15, Loop : Yes
21. Klik pada Object Ground (Behavior : Solid)
22. Klik pada Object Block (Behavior : Solid)
23. Insert New Object – Keyboard
24. Insert New Object – Sprite (Jebakan)
Load From File - Folder Sprite – spike
Copy Paste jadi terdapat 3 jebakan seperti gambar di bawah ini
Behavior : Solid
25. Insert New Object – Sprite (Nama : Koin)
Load From File - Folder Sprite – coinGold
Copy Paste jadi terdapat 4 koin seperti gambar di bawah ini
26. Insert New Object – Tiled Background (Nama : papan_kayu)
Load From File - Folder Sprite – tile
Atur seperti gambar di bawah ini :
Behavior : Solid & Sine
27. Pindah ke Event Sheet
28. Klik kanan – Add Global Variable (Name : total_koin, Value : 0)
29. Add Event – Keyboard – On key pressed – Klik Key (Tekan tombol keyboard arah kiri)
Add Action – Player – Set Mirrored – State : Mirrored
30. Add Event – Keyboard – On key pressed – Klik Key (Tekan tombol keyboard arah kanan)
Add Action – Player – Set Mirrored – State : Not Mirrored
31. Add Event – Player – On collision with another Object - Object : Koin
Add action - System – Add to – Variable : total_koin
Add Action – Koin – destroy
32. Add Event – Player – On collision with another Object - Object : jebakan
Add action - Player - Destroy
Add Action – kalah – Set Visible – Visibility : Visible
33. Add Event – System – Compare Variable – Variable : koin, Comparison : = equal to, Value : 4
Add Action – menang – Set Visible - Visibility : Visible
Download File Gambar (Sprite)