Membuat Game Ambil Koin dengan Construct 2

watch_later Selasa, 29 Agustus 2017
comment 1 Comment

1. Windows Size : 850, 480
2. Full Screen in Browser : Letterbox integer scale
3. Layout Size : 850, 480
4. Insert New Object – Tiled Background (Nama : Background)
5. Klik di Area Kerja
6. Load From File – Folder Sprite – bg_desert


7. Insert New Object – Tiled Background (Nama : Ground)
8. Klik di Area Kerja
9. Load From File – Folder Sprite – grass

10. Insert New Object – Sprite (Nama : block)
11. Klik di Area Kerja
12. Load From File Folder Sprite – boxExplosive
13. Atur seperti gambar di bawah ini (Copy Paste sebanyak 5) //*Jangan insert new object

14. Insert New Object – Text (Nama : menang)
      Properties bar : Text : ANDA MENANG !!!
      Initial Visibility : Invisible
      Font : Arial (24)
15. Insert New Object – Text (Nama : kalah)
      Properties bar : Text : ANDA KALAH !!!
      Initial Visibility : Invisible
      Font : Arial (24)
      Warna : Merah

16. Insert New Object – Sprite (Nama : Player)
17. Pada Animations Frame - Import Frames – From File
18. Pada Folder Sprite – Dino1, Dino2, Dino3 dan Dino4
19. Hapus Frame 0 (Frame Kosong)

      Behavior : Platform & Bound to Layout

20. Pada Properties atur Speed : 15, Loop : Yes


21. Klik pada Object Ground (Behavior : Solid)
22. Klik pada Object Block (Behavior : Solid)
23. Insert New Object – Keyboard
24. Insert New Object – Sprite (Jebakan)
      Load From File - Folder Sprite – spike
      Copy Paste jadi terdapat 3 jebakan seperti gambar di bawah ini

      Behavior : Solid

25. Insert New Object – Sprite (Nama : Koin)
      Load From File - Folder Sprite – coinGold
      Copy Paste jadi terdapat 4 koin seperti gambar di bawah ini


26. Insert New Object – Tiled Background (Nama : papan_kayu)
      Load From File - Folder Sprite – tile
     Atur seperti gambar di bawah ini :

     Behavior : Solid & Sine

27. Pindah ke Event Sheet
28. Klik kanan – Add Global Variable (Name : total_koin, Value : 0)
29. Add Event – Keyboard – On key pressed – Klik Key (Tekan tombol keyboard arah kiri)
      Add Action – Player – Set Mirrored – State : Mirrored
30. Add Event – Keyboard – On key pressed – Klik Key (Tekan tombol keyboard arah kanan)
      Add Action – Player – Set Mirrored – State : Not Mirrored
31. Add Event – Player – On collision with another Object - Object : Koin
      Add action - System – Add to – Variable : total_koin
      Add Action – Koin – destroy
32. Add Event – Player – On collision with another Object - Object : jebakan
      Add action - Player - Destroy
      Add Action – kalah – Set Visible – Visibility : Visible
33. Add Event – System – Compare Variable – Variable : koin, Comparison : = equal to, Value : 4
      Add Action – menang – Set Visible - Visibility : Visible


Download File Gambar (Sprite)

Download
avatar

link mati gan.. boleh minta ke email?
arigustiawan2606@gmail.com

delete 11 April 2019 pukul 12.17



sentiment_satisfied Emoticon